Raster3D is a set of tools for generating high quality raster images of proteins or other molecules. The core program renders spheres, triangles, cylinders, and quadric surfaces with specular highlighting, Phong shading, and shadowing. It uses an efficient software Z-buffer algorithm which is independent of any graphics hardware.
Documentation, Other Resources
Bacon, DJ. and Anderson, WF. (1988). "A Fast Algorithm for Rendering Space-Filling Molecule Pictures." Journal of Molecular Graphics 6, 219-220.
Merritt, EA. and Bacon, DJ. (1997). "Raster3D: Photorealistic Molecular Graphics" Methods in Enzymology 277, 505-524.
Last modified: 12/27/06